![]() So our studio is mostly using relatively recent 5k iMacs. Does layer order in the timeline matter? Lights above/below text layers.Using a different falloff? Or shadow diffusion? They seem pretty basic but maybe there is something in how AE handles them. How do light settings transfer? Is there some optimal mix that will speed up rendering.Does the format of my footage make a difference? Would a TGA sequence render faster using the C4D Renderer?.For example I almost always make my C4D projects with Ray Depth at 5, unless I really need the detail. It would of course be nice to individually edit the C4D render options in AE instead of having this one size fits all slider. I'm looking for additional things to try. Precomp text using "Cinema 4D Renderer" inside a Classic 3D comp. ![]() Less lights - no discernable change, sometimes better.I've compared just the type in AE to C4D and of course C4D renders much faster, but I don't see why. 50%Ħ lights, inverse squared falloff, no shadows Specifically each comp has the following:ģ layers of type - 2px, convex bevel, 10px extrusion, does not cast shadows, Refl. I've tried a lot of different things with mixed results. My question is how to optimize the project for the fastest rendering.Ĭurrently each 10s comp takes about 10 minutes to render, which is an eternity to the editors. Ultimatly the comps are imported into Premiere using Dynamic Link and is versioned using Live Type. After rendering out all the backplates and importing them into AE along with the camera, I'm then putting those into a comp utilizing the "Cinema 4D Renderer" and creating the 3D type. Each comp starts as a standard 3D project in Cinema 4D. The plugin is currently in the beta phase but they are offering a discount for early adopters.I have a project that is making extensive use of 3D type inside After Effects, but I'm having some perfomance issues. Like iray, Octane Render for CInema 4D is GPU based, which means super fast renders compared to standard CPU rendering. Like V-Ray there is a dedicated Maxwell Render plugin for CINEMA 4D that you can use it directly within the software so your workflow isn’t interrupted. The render times are also fast, which is surprising given the quality of the image it produces. ![]() Maxwell Render is very popular amongst visual effects artists, designers and architects for its ability to create renders that are indistinguishable from photographs – it’s that good. The ability to switch seamlessly between CPU and GPU rendering gives artists greater flexibility and provides efficiency gains. ![]() From real-time look development to interactive lighting, Arnold GPU helps bring speed and power to workflows, resulting in shorter iteration cycles and reviews. Get VRay for C4D here.Īrnold can now be used for production rendering on both CPU and GPU. V-Ray for C4D allows you to use the V-Ray renderer directly in CINEMA 4D using the normal CINEMA 4D workflow. V-Ray for CINEMA 4D is probably the most popular 3rd party render plugin, with many users claiming superior quality renders and faster render times over CINEMA 4D’s own render engine. Save 48% On Redshift – Learn More(when you buy an annual rather than monthly subscription) Redshift is a GPU-accelerated renderer (and can now also use the CPU with the latest update), that not only renders blazingly fast but also has uncompromising quality and a tight integration with CINEMA 4D that you won’t get from any other render engine. If you do a cursory search on social media, you will find a legion of CINEMA 4D users who are massive fans of this renderer, with many switching over from Octane. Redshift is probably the highest rated and one of the most popular CINEMA 4D renderers out there at the moment.
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